Games mainly about rules, structure, and play? Or did games tell stories and containĪllegories? Self-proclaimed ludologists argued for the former, while many othersĭefended the latter. The early years of videogames studies were defined by this tension. Games can be played, but they can also be LikeĪll cultural activities, however, games can be approached through means apart from This is how we come to know games, by experiencing them. Reveal the contours of the game, slowly uncovering what Lev Manovich calls its “hidden logic” We bump up against this rigid structure - rules, boundaries, mechanics - and Play is, as Katie Salen and Eric Zimmerman describe it, “free movement within a more rigid Idiosyncrasies and dynamics become clear not when we read the instructions, but when Card games, board games, videogames - their
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